Wednesday, May 12, 2010

Ender’s Game by Orson Scott Card




Science Fiction 316 pages (Paperback)

Ender’s Game and Orson Scott Card have been on my radar for a long time and was pleased to have a copy lent to me. This book is on many “Best” lists as well as favorite of many people. Keep in mind that I read it after years of reading other science fiction.

Ender is a six year old Third. In the future people can only have two kids and occasionally are given permission to have a Third. The Third is signed up for military service. Ender’s brother and sister were both considered for service, but for different reasons never made the cut. Ender is soon whisked off into space to start training at Battle School. Here they train children the strategy of war in a simulation called the Battle Room. Everyone just calls it The Game.

Ender is pushed to his absolute limits. As soon as he finds a place or masters something the “teachers” move him to another situation. The reader soon learns that Ender is being specifically trained to lead the defense of earth from the “Buggers”. The “Buggers” are a race of insect-like aliens that have invaded the solar system twice. They suspect that another attack is on the way, but humans don’t have a leader to defend against the vastly superior attackers. The hope is that Ender has the ability to make it happen.

Card writes simply and the book is easy to digest. I read the entire book in about a week and never felt bogged down. The book is intended to be a juvenile read, but was interesting enough for an adult. Ender, his brother Peter and his sister Valentine are the only characters that are delved into much.

I felt the book was pretty predictable. At about 2/3’s in I could have told you the ending. I also felt as if some things were made “to easy.” This is basically explained as Ender and his siblings are so intelligent that they could do anything they can think up. Basically, any idea he comes up with is sufficient to do what it needed. Peter and Valentine develop an extremely difficult plan that goes off without a hitch.

I can’t help but look at this from the eyes of a person that has read 100’s of science fiction novels. Ender’s Game is a very influential book. Many books and movies since have stolen the ideas set down here. It came off as predictable to me, but if it were one of my first reads in the genre or I read it in the 70’s I think it would have had a much different impact.

3 Intellectual/Emotional: The ideas are interesting and the inner struggle of Ender is a main part of the book.

3 Style/Readability: Extremely easy read and very easy to keep going, but Cards style wasn’t great or lacking.

4 Long Term Impact: This has already taken its place as a standard in science fiction and it will stay there for a long time.

10 out of 13. A great score for an entertaining book. I think it is worth most reader’s time. It is an easy get away without having to get too involved. For younger readers I would say this is a must read and am disappointed I didn’t have the chance when I was in junior high.

Wednesday, May 5, 2010

Imperial Earth by Arthur C. Clarke




301 pages (Science Fiction)

I have been a huge Arthur C. Clarke fan since I was in high school. In general, his books are insightful, entertaining and engaging. In fact, I had read so many that I didn’t know what books I had read and what I hadn’t. Recently, I picked up Imperial Earth and realized I hadn’t read it. One of the most interesting things about his books is that they all fall within the realm of possibility. Rarely are they about dashing heroes flying across the universe.

Imperial Earth focuses on Duncan Makenzie. He is a 3rd generation clone from Titan, a moon of Saturn. The year is 2276, 500 years the USA came to be. As a representative of Titan he is flying back to Earth to celebrate. His real mission is to use the cloning facilities of Earth to continue his family’s bloodline.

Soon after arriving on earth it is brought to his attention that a large supply of Titanite, an extremely rare and expensive stone only found on the outer planets, is being sold without the Titan government being aware. After some research Duncan finds that a close friend of his is also on Earth and seems to behind these mysterious sales.

Clarke blends his stories unlike most writers. He takes a character and has them in a situation. Typically, they are intelligent people in position of scientific or political power. Once his setting is formed this becomes a background to experiment. He uses his vast knowledge of science to invent and explore the possibilities of what humans will achieve in future. In Imperial Earth humans have colonized the planets of Saturn, settled on Mars and the Moon, developed a fusion drive, live under a world government and have relative peace. Cloning has been mastered, but is still an ethical dilemma. It is interesting to read the book 30 years after it has been written because some of these predictions have already become true. He discusses how people carry a computer in their pockets, Duncan uses something we would recognize as the internet and how the space station is used by people all over the world.

He has a simple way of writing that is easy to digest, but is filled with intellectual and ethical questions. A reader identifies with the main characters and joins in their discoveries. Aome may be put off by a book labeled science fiction assuming Space Aliens and lazers, Clarke brushes these assumptions to the side and produces a modern story you connect with. One of the things I really enjoy about Clarke is he allows the reader to figure things out. He doesn’t always come out and describe exactly what has happened, but requires the reader to put together some of the pieces of the puzzle for themselves. I find this has me more invested in the book.

4 Intellectual/ Emotional: Clarke seems to enjoy taking what might be possible and making it a part of his book. These experiments in the future are a delight to experience. His characters are “real” people whose relationships push the story in certain directions.

3 Style/Readability: There is no problem for most readers to just keep chugging along. At the same time nothing sticks out as remarkable other than his consistency to be entertaining.

3 Long Term: Clarke has always held popularity in science fiction and he will always do so. Even though his stories can be over passed with time they still deal with modern issues even if the technology does not.

10 out of 13: Clarke has written over 40 novels and another 20 non-fiction books. I wouldn’t suggest this as a first read, but realistically any of his books could be picked up and enjoyed by most. I would suggest some of his more famous books such as, Rendezvous with Rama and Childhood’s End.

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